非公式ですが、Elitejerksに乗っている
2.4で導入されるかもしれない修正一覧。
多いので、一部抜粋。
Druid
- Cyclone range reduced to 20 yards, down from 30.
CyloneのRangeが20へ変更
- Lifebloom healing coefficient reduced by $
Lifebloomのheal係数が減ります。
- Force of Nature: Treants now have a 15% chance to proc Entangling Roots on the target.
TreantがEntangling Rootsをprocするように変更。
Hunter
- Improved Mend Pet now has a 50/100% chance to remove one Curse, Disease, Magic or Poison effect, up from 15/30%.
Imp Mend PetはCurse/Disease/Magic/Poisonをdispelできるように変更。
Mage
- Improved Blink now increases the distance you Blink by 15/30%, and you have a 15/30% chance to reduce the cast time of your next Fireball, Frostbolt, or Arcane Blast spell by 50% after you Blink. (Might just do one of these effects…)
Imp Blinkでblinkの距離が伸びる。
- New Talent: Molten Shield – Reduces all damage taken by 2/4% while using Molten Armor, and causes your Fire Ward to have a 25/50% chance to reflect Fire spells while active.
新Talent:Molten Shield - Molten Armor中にdamageを軽減。さらにFire Wardがfire spellをreflectします。
Priest
- Mana Burn effect reduced roughly 50%.
Mana Burnの効果が約50%減ります。
- Mana Burn cast time reduced by 1 second.
Mana Burnのcast timeが1秒短縮。
Paladin
- Turn Undead no longer fears the target, and now incapacitates it.
Turn Undeadはfear効果からincapacitate効果へ変更。
- Turn Undead now works on demons. (Prob will be renamed to a diff spell)
Turn Undeadはdemonにも使えるようになります。
Shaman
- Lightning Overload can no longer proc on instant cast spells. (aka NS+CL won't proc it)
Instant spellでLOは発動しなくなります(例:NS+CL)
- Lightning Overload can no longer critically hit.
LOはcritしなくなります。
- Tremor Totem and Poison Cleansing Totem now pulse every 3 seconds, down from 5.
TremorとPoison Cleansing Totemが1pulse/3秒へ変更します。
- Earth Shield now has 6 charges, down from 10.
ESは6chargeへ変更
Warrior
- Improved Hamstring: Now has a 10 second cooldown.
Imp Hamstringは10秒CDが入ります。
Arenaでのバランスを取るような案が多いですね。
Druid nerfは結構ありえそう。
PriのMana Burnも妥当かも。
PalのTurn Undeadが入ると、LockのペットがGG。
MMO-Champion
ElitejerksPR