そしてMMO-Championでは、ResilienceでManaDrainの耐性が入るとか
You can now purchase Nether Vortex with badges (cost: 15 badges + 6 gold), also Primal Nether & Nether Vortex are not soulbound anymore.
Alterac Valley will see a few very significant improvements in the next patch and we wanted to share the details of what we have planned.
次のPatchでAVに変更が入ります。
The first change will be to move the Horde's starting tunnel back to a more equal distance from the first objectives, which will help evenly distance the starting points for each side across the terrain when the battle commences.
Hordeのスタート地点が移動します。AllyとHordeが最初の目的地へ到達する距離のバランスを取るため。
In addition, the General and Warmasters for each faction will receive a stacking buff from each other that boosts their health and damage. The more of them that are still in the battleground, the more dangerous they will all be. This will put a greater focus on destroying (and defending!) the towers that remove the Warmasters as players work toward defeating the appropriate General and conquering the land.
General/Warmasterは生存している人数分お互いのSta/Damageを増やすBuffをします。Tower/Bunkerを攻略/防御するのがより重要になります。
Also Balinda Stonehearth has been studying her spellbooks to become a more challenging opponent to the Horde and will do more damage with her spells. The additional health we recently added to Balinda and General Vanndar Stormpike will no longer be needed with these improvements and will be changed back to their previous amounts with the patch.
Balindaはより強くなるためspellbookを勉強中だよ。そのかわり、今調整で入れたBalinda/Vanndarのhealthが元に戻るよ。
With these improvements teamwork and strategy will be more important than ever from beginning to end as the Alliance and Horde battle for victory in Alterac Valley. We'll see you on the battlefield.
この修正でより、チームワークや戦術が重要になるよ。
Characters will now retain talented spell ranks so when they retalent they do not have to relearn the spells from trainers.PvP
Talentをrespecしたときに、一度購入したTalent skillをもう一度npcから買わなくてもよくなります。
Spell Haste: Spell haste now reduces the global cooldown on spells, down to a minimum of 1 second. This change does not apply to melee and ranged abilities.
Spell HasteはGCDを最大1秒まで減らすようになります。
meleeとrangeには適用されないよ。
Players will now be able to purchase level 70 Superior quality PvP items from reputation vendors in Outland.Arenas
Lvl 70用のPvP ItemがRepで購入できるようになります。
Diminishing Returns have been removed from the Honor System. This now means that killing someone worth Honor will reward you with that Honor instantly, rather than each night during Honor calculations.
HonorのDimishing Returnは無くなります。Honorは毎日のHonor集計時ではなく、その場で加算されるようになります。
The Shadow Sight effect now increases damage taken by 5% rather than dealing damage periodically. Duration reduced from 21 seconds to 15.Mage
Shadow Sightはその効果がdot damageから、受けるdamageが5%増加するdebuffへ変更となります。効果時間も15秒へ変更。
Players can now only carry 80 Conjured Manna Biscuits at a time.Paladin
80個までしかビスケットを取れなくなります。
Items intended for Retribution Paladins have had their stats adjusted. Retribution Paladins should see an increase in dps as a result.Priest
Ret Pal用のGearが修正され、その結果dpsが増えます。
Fear Ward is now useable while in Shadow Form.Shaman
Shadow FormでもFear Wardが使えるようになります。
Healing Grace now also reduces the chance that all of your spells will be dispelled by 10/20/30%.Enchanting
Healing Graceは自分のspellがdispelされる確立を10%/20%/30%下げます。
結局ESのDispel問題はDruのdispelと同じようにTalentで問題解決か。
Added a recipe to convert a void crystal into two large prismatic shards, it can only be used once every 24 hours.Raid and Dungeons
24時間CDで、void crystalをLPS2個へ変換できるようになります。
おいしいな、これ。
All 25- player raid bosses that drop set tokens will now drop an additional token!
全てのSet TokenをDropする25man Raid Bossは、もう一つtokenをdropします。
嬉しい知らせですが、、、やり過ぎな気がする。
2個が一番バランス取れてると思うんだけどな。
Gems obtained through Heroic difficulty instances are no longer Unique-equipped.
HeroicのGemはUnique-equippedの制限がはずれます。
Loot dropped by Doomlord Kazzak and Doomwalker has been changed to Bind on Equip. In addition, the cash dropped by these bosses has been significantly increased.
Doomlord KazzakとDoomwalkerのdropはBoEになります。